#ifndef BAGOFGOLD_H
#define BAGOFGOLD_H

#include "Pickup.h"

class BagOfGold : public Pickup
{
public:
	BagOfGold(int x, int y);
	virtual ~BagOfGold();

	virtual bool isPassable(const GameObject* gameObject) const;
	virtual void handleCollision(GameObject* gameObject);

	virtual void setDrawColor() const {setColor(1.0f, 1.0f, 0.0f);}
	virtual void drawObject(int row, int col) const;
};

#endif
